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static void | Add (ref Vector2 value1, ref Vector2 value2, out Vector2 result) |
| Adds two vectors More...
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static Vector2 | Add (Vector2 value1, Vector2 value2) |
| Adds two vectors More...
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static void | Distance (ref Vector2 value1, ref Vector2 value2, out float result) |
| Calculates the distance between two vectors More...
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static float | Distance (Vector2 value1, Vector2 value2) |
| Calculates the distance between two vectors More...
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static void | DistanceSquared (ref Vector2 value1, ref Vector2 value2, out float result) |
| Calculates the squared distance between two vectors More...
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static float | DistanceSquared (Vector2 value1, Vector2 value2) |
| Calculates the squared distance between two vectors More...
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static void | Divide (ref Vector2 value1, float divider, out Vector2 result) |
| Divides each vector component with the divider More...
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static void | Divide (ref Vector2 value1, ref Vector2 value2, out Vector2 result) |
| Divides each vector component More...
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static Vector2 | Divide (Vector2 value1, float divider) |
| Divides each vector component with the divider More...
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static Vector2 | Divide (Vector2 value1, Vector2 value2) |
| Divides each vector component More...
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static void | Dot (ref Vector2 value1, ref Vector2 value2, out float result) |
| Calculates the dot product between two vectors More...
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static float | Dot (Vector2 value1, Vector2 value2) |
| Calculates the dot product between two vectors More...
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static void | Lerp (ref Vector2 value1, ref Vector2 value2, float amount, out Vector2 result) |
| Linearly interpolates between two vectors. More...
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static Vector2 | Lerp (Vector2 value1, Vector2 value2, float amount) |
| Linearly interpolates between two vectors. More...
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static void | Max (ref Vector2 value1, ref Vector2 value2, out Vector2 result) |
| Gets maximum components from each vector More...
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static Vector2 | Max (Vector2 value1, Vector2 value2) |
| Gets maximum components from each vector More...
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static void | Min (ref Vector2 value1, ref Vector2 value2, out Vector2 result) |
| Gets minimum components from each vector More...
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static Vector2 | Min (Vector2 value1, Vector2 value2) |
| Gets minimum components from each vector More...
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static void | Multiply (ref Vector2 value1, float scaleFactor, out Vector2 result) |
| Multiply each component More...
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static void | Multiply (ref Vector2 value1, ref Vector2 value2, out Vector2 result) |
| Multiply each component More...
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static Vector2 | Multiply (Vector2 value1, float scaleFactor) |
| Multiply each component More...
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static Vector2 | Multiply (Vector2 value1, Vector2 value2) |
| Multiply each component More...
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static void | Negate (ref Vector2 value, out Vector2 result) |
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static Vector2 | Negate (Vector2 value) |
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static void | Normalize (ref Vector2 value, out Vector2 result) |
| Normalize More...
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static Vector2 | Normalize (Vector2 value) |
| Normalize More...
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static bool | operator!= (Vector2 value1, Vector2 value2) |
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static Vector2 | operator* (float scaleFactor, Vector2 value) |
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static Vector2 | operator* (Vector2 value, float scaleFactor) |
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static Vector2 | operator* (Vector2 value1, Vector2 value2) |
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static Vector2 | operator+ (Vector2 value1, Vector2 value2) |
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static Vector2 | operator- (Vector2 value) |
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static Vector2 | operator- (Vector2 value1, Vector2 value2) |
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static Vector2 | operator/ (Vector2 value1, float divider) |
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static Vector2 | operator/ (Vector2 value1, Vector2 value2) |
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static bool | operator== (Vector2 value1, Vector2 value2) |
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static void | Reflect (ref Vector2 vector, ref Vector2 normal, out Vector2 result) |
| Reflect More...
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static Vector2 | Reflect (Vector2 vector, Vector2 normal) |
| Reflect More...
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static void | Subtract (ref Vector2 value1, ref Vector2 value2, out Vector2 result) |
| Substracts each component More...
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static Vector2 | Subtract (Vector2 value1, Vector2 value2) |
| Substracts each component More...
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