Superfighters Deluxe
PlayerDeathArgs Struct Reference

PlayerDeathCallback.Event arguments More...

Public Member Functions

 PlayerDeathArgs (PlayerDeathEventType e)
 

Public Attributes

readonly PlayerDeathEventType Event
 Gets the type of event. More...
 
readonly bool Killed
 Gets if the event represent a death event. Player being killed from an alive state or falling off the edge of the map while alive for example. More...
 
readonly bool Removed
 Gets if the event represent a remove event. Player falling off the edge of the map or being gibbed for example. More...
 

Detailed Description

PlayerDeathCallback.Event arguments

Member Data Documentation

◆ Event

readonly PlayerDeathEventType Event

Gets the type of event.

◆ Killed

readonly bool Killed

Gets if the event represent a death event. Player being killed from an alive state or falling off the edge of the map while alive for example.

◆ Removed

readonly bool Removed

Gets if the event represent a remove event. Player falling off the edge of the map or being gibbed for example.