Container for StatsToKeep
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Container for StatsToKeep
◆ StatsToKeep()
Constructor
- Parameters
-
minHealth | Min health |
itemsToKeep | Items to keep |
◆ Clone()
Clones the object, returning a copy.
- Returns
◆ Equals() [1/2]
override bool Equals |
( |
object |
obj | ) |
|
Compares if the components in two StatsToKeep match
- Parameters
-
- Returns
◆ Equals() [2/2]
Compares if the components in two StatsToKeep match
- Parameters
-
- Returns
◆ ItemsToKeep
◆ MinHealth
Minimum health to restore to. 0 means a dead player will stay dead.
◆ SurvivalDefeatMinHealth
float SurvivalDefeatMinHealth |
|
getset |
Minimum health to restore to when defeated in a survival map. 0 means a dead player will stay dead.