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Superfighters Deluxe
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Function trigger arguments for triggers that create objects to be able to get the newely created objects if any. Used by "SpawnObjectTrigger", "PlayerSpawnTrigger", "SpawnItemTrigger". More...
Public Member Functions | |
| CreateTriggerArgs (BaseObject caller, BaseObject sender, BaseObject createdObject, bool handled) | |
| Constructor More... | |
Public Member Functions inherited from TriggerArgs | |
| TriggerArgs (BaseObject caller, BaseObject sender, bool handled) | |
| Constructor More... | |
Properties | |
| BaseObject | CreatedObject [get] |
| Gets the newly created object if any. Can be null. More... | |
Properties inherited from TriggerArgs | |
| BaseObject | Caller [get] |
| Gets the trigger object. Can be null. More... | |
| bool | Handled [get, set] |
| A flag indicating if the event has been handled and if any following events should be canceled. More... | |
| BaseObject | Sender [get] |
| Gets the sender object that activated the trigger. Can be null. More... | |
Function trigger arguments for triggers that create objects to be able to get the newely created objects if any. Used by "SpawnObjectTrigger", "PlayerSpawnTrigger", "SpawnItemTrigger".
| CreateTriggerArgs | ( | BaseObject | caller, |
| BaseObject | sender, | ||
| BaseObject | createdObject, | ||
| bool | handled | ||
| ) |
Constructor
| caller | |
| sender | |
| createdObject | |
| handled |
|
get |
Gets the newly created object if any. Can be null.