Superfighters Deluxe
CreateTriggerArgs Class Reference

Function trigger arguments for triggers that create objects to be able to get the newely created objects if any. Used by "SpawnObjectTrigger", "PlayerSpawnTrigger", "SpawnItemTrigger". More...

Inheritance diagram for CreateTriggerArgs:
TriggerArgs

Public Member Functions

 CreateTriggerArgs (BaseObject caller, BaseObject sender, BaseObject createdObject, bool handled)
 Constructor More...
 
- Public Member Functions inherited from TriggerArgs
 TriggerArgs (BaseObject caller, BaseObject sender, bool handled)
 Constructor More...
 

Properties

BaseObject CreatedObject [get]
 Gets the newly created object if any. Can be null. More...
 
- Properties inherited from TriggerArgs
BaseObject Caller [get]
 Gets the trigger object. Can be null. More...
 
bool Handled [get, set]
 A flag indicating if the event has been handled and if any following events should be canceled. More...
 
BaseObject Sender [get]
 Gets the sender object that activated the trigger. Can be null. More...
 

Detailed Description

Function trigger arguments for triggers that create objects to be able to get the newely created objects if any. Used by "SpawnObjectTrigger", "PlayerSpawnTrigger", "SpawnItemTrigger".

Constructor & Destructor Documentation

◆ CreateTriggerArgs()

CreateTriggerArgs ( BaseObject  caller,
BaseObject  sender,
BaseObject  createdObject,
bool  handled 
)

Constructor

Parameters
caller
sender
createdObject
handled

Property Documentation

◆ CreatedObject

BaseObject CreatedObject
get

Gets the newly created object if any. Can be null.