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Superfighters Deluxe
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Function trigger arguments for triggers that create objects to be able to get the newely created objects if any. Used by "SpawnObjectTrigger", "PlayerSpawnTrigger", "SpawnItemTrigger". More...
Public Member Functions | |
CreateTriggerArgs (BaseObject caller, BaseObject sender, BaseObject createdObject, bool handled) | |
Constructor More... | |
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TriggerArgs (BaseObject caller, BaseObject sender, bool handled) | |
Constructor More... | |
Properties | |
BaseObject | CreatedObject [get] |
Gets the newly created object if any. Can be null. More... | |
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BaseObject | Caller [get] |
Gets the trigger object. Can be null. More... | |
bool | Handled [get, set] |
A flag indicating if the event has been handled and if any following events should be canceled. More... | |
BaseObject | Sender [get] |
Gets the sender object that activated the trigger. Can be null. More... | |
Function trigger arguments for triggers that create objects to be able to get the newely created objects if any. Used by "SpawnObjectTrigger", "PlayerSpawnTrigger", "SpawnItemTrigger".
CreateTriggerArgs | ( | BaseObject | caller, |
BaseObject | sender, | ||
BaseObject | createdObject, | ||
bool | handled | ||
) |
Constructor
caller | |
sender | |
createdObject | |
handled |
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get |
Gets the newly created object if any. Can be null.