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Superfighters Deluxe
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Container for BotBehavior More...
BotBehavior (bool active=false, PredefinedAIType predefinedAI=PredefinedAIType.None) | |
Constructor More... | |
bool | Active [get, set] |
Gets or Sets if the bot is active. More... | |
PredefinedAIType | PredefinedAI [get, set] |
Gets or Sets the predefined AI type. More... | |
bool? | TutorialMelee [get, set] |
Gets or Sets if the PredefinedAI.TutorialMeleeA should be enabled. This property is kept for backwards compatibility. More... | |
object | Clone () |
Creates a new object that is a copy of the current instance. More... | |
bool | Equals (BotBehavior other) |
Indicates whether the current object is equal to another object of the same type. More... | |
Container for BotBehavior
BotBehavior | ( | bool | active = false , |
PredefinedAIType | predefinedAI = PredefinedAIType.None |
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Constructor
object Clone | ( | ) |
Creates a new object that is a copy of the current instance.
bool Equals | ( | BotBehavior | other | ) |
Indicates whether the current object is equal to another object of the same type.
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getset |
Gets or Sets if the bot is active.
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getset |
Gets or Sets the predefined AI type.
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getset |
Gets or Sets if the PredefinedAI.TutorialMeleeA should be enabled. This property is kept for backwards compatibility.