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Superfighters Deluxe
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This is the complete list of members for ProjectileHitArgs, including all inherited members.
| Damage | ProjectileHitArgs | |
| DeflectionNormal | ProjectileHitArgs | |
| HitNormal | ProjectileHitArgs | |
| HitObjectID | ProjectileHitArgs | |
| HitPosition | ProjectileHitArgs | |
| IsCrit | ProjectileHitArgs | |
| IsDeflection | ProjectileHitArgs | |
| IsPlayer | ProjectileHitArgs | |
| ProjectileHitArgs(int hitObjectID, bool isPlayer, float damage, bool isCrit, Vector2 hitPosition, Vector2 hitNormal) (defined in ProjectileHitArgs) | ProjectileHitArgs | |
| ProjectileHitArgs(int hitObjectID, bool isPlayer, float damage, bool isCrit, Vector2 hitPosition, Vector2 hitNormal, bool removeFlag) (defined in ProjectileHitArgs) | ProjectileHitArgs | |
| ProjectileHitArgs(int hitObjectID, bool isPlayer, float damage, bool isCrit, Vector2 hitPosition, Vector2 hitNormal, bool removeFlag, bool isDeflection, Vector2 deflectionNormal) (defined in ProjectileHitArgs) | ProjectileHitArgs | |
| RemoveFlag | ProjectileHitArgs |