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Superfighters Deluxe
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This is the complete list of members for ProjectileHitArgs, including all inherited members.
Damage | ProjectileHitArgs | |
DeflectionNormal | ProjectileHitArgs | |
HitNormal | ProjectileHitArgs | |
HitObjectID | ProjectileHitArgs | |
HitPosition | ProjectileHitArgs | |
IsCrit | ProjectileHitArgs | |
IsDeflection | ProjectileHitArgs | |
IsPlayer | ProjectileHitArgs | |
ProjectileHitArgs(int hitObjectID, bool isPlayer, float damage, bool isCrit, Vector2 hitPosition, Vector2 hitNormal) (defined in ProjectileHitArgs) | ProjectileHitArgs | |
ProjectileHitArgs(int hitObjectID, bool isPlayer, float damage, bool isCrit, Vector2 hitPosition, Vector2 hitNormal, bool removeFlag) (defined in ProjectileHitArgs) | ProjectileHitArgs | |
ProjectileHitArgs(int hitObjectID, bool isPlayer, float damage, bool isCrit, Vector2 hitPosition, Vector2 hitNormal, bool removeFlag, bool isDeflection, Vector2 deflectionNormal) (defined in ProjectileHitArgs) | ProjectileHitArgs | |
RemoveFlag | ProjectileHitArgs |