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Superfighters Deluxe
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This is the complete list of members for ExplosionHitArg, including all inherited members.
| Damage | ExplosionHitArg | |
| ExplosionHitArg(int objectID, IObject hitObject, bool isPlayer, Vector2 hitPosition, ExplosionHitType hitType, float damage, Vector2 forceDirection, float impactPercentage) | ExplosionHitArg | |
| ForceDirection | ExplosionHitArg | |
| HitObject | ExplosionHitArg | |
| HitPosition | ExplosionHitArg | |
| HitType | ExplosionHitArg | |
| ImpactPercentage | ExplosionHitArg | |
| IsPlayer | ExplosionHitArg | |
| ObjectID | ExplosionHitArg |