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Superfighters Deluxe
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This is the complete list of members for ExplosionHitArg, including all inherited members.
Damage | ExplosionHitArg | |
ExplosionHitArg(int objectID, IObject hitObject, bool isPlayer, Vector2 hitPosition, ExplosionHitType hitType, float damage, Vector2 forceDirection, float impactPercentage) | ExplosionHitArg | |
ForceDirection | ExplosionHitArg | |
HitObject | ExplosionHitArg | |
HitPosition | ExplosionHitArg | |
HitType | ExplosionHitArg | |
ImpactPercentage | ExplosionHitArg | |
IsPlayer | ExplosionHitArg | |
ObjectID | ExplosionHitArg |