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Superfighters Deluxe
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This is the complete list of members for EffectName, including all inherited members.
| AcidSplash (defined in EffectName) | EffectName | static |
| Block (defined in EffectName) | EffectName | static |
| Blood (defined in EffectName) | EffectName | static |
| BloodTrail (defined in EffectName) | EffectName | static |
| BulletHit (defined in EffectName) | EffectName | static |
| BulletHitCloth (defined in EffectName) | EffectName | static |
| BulletHitDefault (defined in EffectName) | EffectName | static |
| BulletHitDirt (defined in EffectName) | EffectName | static |
| BulletHitMetal (defined in EffectName) | EffectName | static |
| BulletHitMoney (defined in EffectName) | EffectName | static |
| BulletHitPaper (defined in EffectName) | EffectName | static |
| BulletHitWood (defined in EffectName) | EffectName | static |
| BulletSlowmoTrace | EffectName | static |
| CameraShaker | EffectName | static |
| ChainsawSmoke (defined in EffectName) | EffectName | static |
| ClothHit (defined in EffectName) | EffectName | static |
| CloudDissolve (defined in EffectName) | EffectName | static |
| CustomFloatText | EffectName | static |
| DestroyCloth (defined in EffectName) | EffectName | static |
| DestroyDefault (defined in EffectName) | EffectName | static |
| DestroyGlass (defined in EffectName) | EffectName | static |
| DestroyMetal (defined in EffectName) | EffectName | static |
| DestroyPaper (defined in EffectName) | EffectName | static |
| DestroyWood (defined in EffectName) | EffectName | static |
| Dig (defined in EffectName) | EffectName | static |
| DustTrail (defined in EffectName) | EffectName | static |
| Electric (defined in EffectName) | EffectName | static |
| Explosion (defined in EffectName) | EffectName | static |
| Fire (defined in EffectName) | EffectName | static |
| FireNodeTrailAir (defined in EffectName) | EffectName | static |
| FireNodeTrailGround (defined in EffectName) | EffectName | static |
| FireTrail (defined in EffectName) | EffectName | static |
| Gib (defined in EffectName) | EffectName | static |
| GlassParticles (defined in EffectName) | EffectName | static |
| GrenadeDud (defined in EffectName) | EffectName | static |
| ImpactDefault (defined in EffectName) | EffectName | static |
| ImpactPaper (defined in EffectName) | EffectName | static |
| ItemGleam (defined in EffectName) | EffectName | static |
| MeleeHitBlunt (defined in EffectName) | EffectName | static |
| MeleeHitSharp (defined in EffectName) | EffectName | static |
| MeleeHitUnarmed (defined in EffectName) | EffectName | static |
| PaperDestroyed (defined in EffectName) | EffectName | static |
| PlayerBurned (defined in EffectName) | EffectName | static |
| PlayerFootstep (defined in EffectName) | EffectName | static |
| PlayerLandFull (defined in EffectName) | EffectName | static |
| Smack (defined in EffectName) | EffectName | static |
| SmokeTrail (defined in EffectName) | EffectName | static |
| Sparks (defined in EffectName) | EffectName | static |
| Steam (defined in EffectName) | EffectName | static |
| TraceSpawner | EffectName | static |
| WaterSplash (defined in EffectName) | EffectName | static |
| WoodParticles (defined in EffectName) | EffectName | static |